Immersive and Spatial Audio Technologies

Binaural Recording: Head-related transfer functions
Binaural Reproduction: Headphone optimization, crossfeed
Ambisonic Theory: Spherical harmonic representation of sound fields
Ambisonic Recording: Microphone arrays and encoding techniques
Ambisonic Processing: Rotation, manipulation, and decoding
Object-Based Audio: Dolby Atmos, Sony 360 Reality Audio
Channel-Based Surround: 5.1, 7.1, and other speaker configurations
Hybrid Formats: Combined channel and object approaches
Height Information: Perceptual importance of vertical localization
Format Conversion: Translating between spatial audio formats
Spatial Audio for VR/AR: Head tracking and interactive audio
Spatial Audio Monitoring: Speaker arrays, binaural rendering
Upmixing Technologies: Creating immersive content from stereo
Downmixing Strategies: Preserving spatial information in fewer channels
Psychoacoustic Principles in Spatial Perception: Distance cues, envelopment
Mixing Techniques for Immersive Audio: Object placement, movement
Technical Standards: Delivery specifications for various formats
Playback System Calibration: Alignment for immersive reproduction
Spatial Audio Metering: Tools for monitoring immersive content